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Killzone devs show off multiplayer maps

Guerilla has shown off the six multiplayer maps (with more likely via DLC) that will get Vita gamers finally engaging in some raw and competitive MP action. The full list is over on of the dev site with a neat overall shot of each level.  For example:

INLET


The Corinth River provides the epicentre for the ISA’s invasion of Helgan – the beach area around the jetties and sluice gates being just the latest area to see action. The terrain is pockmarked with craters, trenches and discarded cargo creating a feeling of being in the middle of “no-man’s land”. A partially destroyed road bridge spans the battle area giving an advantageous but exposed elevated position from which to survey the battle zone.

Features:

  • An open and free form area, there are very few defined routes and considered, tactical movement is required to stay alive.
  • Extreme lines of sight open opportunities for snipers and other long range weapons to be highly effective.
  • The wide open terrain offers little in the way of cover from aerial VAN-Guard attacks, but a broad selection of hard cover points for on-foot engagements.
  • This war torn landscape is perfect for setting traps, ambushes and flanking the enemy team.



Currently playing on my Vita/PS4/PS5